Comic Glow is a punchy, retro-futurist style with soft curves, bold highlights, and a friendly sheen. A crisp outline and luminous midpoint invite clicks—arcade charm, modern UI polish.
PlaygroundName
Type
min
Max
Adjusts the glow falloff curve. Steeper curves create a tight halo; gentler curves produce a broad, airy wash.
unit range
min0
max100
Adds slight color shifts across the glow. Useful for rainbow-y accents or depth without gradients.
unit range
min-200
max200
Controls how soft the glow edges are. Higher blur spreads light smoothly; lower blur keeps a crisp, neon ring.
decimal range
min0
max2
Emphasizes the brightest rim or specular line. Great for that “press-me” sheen on buttons.
decimal range
min0
max1
Sets the glow’s color. Pair with background for contrast; complementary hues pop, analogous hues feel calm.
HEX color
min0
max360
Controls brightness. Higher intensity reads louder and more arcade; lower is restrained and elegant.
decimal range
min0.01
max1
Moves the brightest point along the glow profile. Centered feels balanced; offset adds motion and character.
decimal range
min0
max1
Draws a crisp edge around the element. Improves legibility and anchors the glow against busy backgrounds.
unit range
min0
max40
Expands how far the glow reaches. Larger spread = more ambient light; smaller spread = tight focus.
decimal range
min1
max10